Ranking (as of 2014-12-03): 138 out of 821
Language: C++
/*
UVa 10307 - Killing Aliens in Borg Maze
To build using Visual Studio 2012:
cl -EHsc -O2 UVa_10307_Killing_Aliens_in_Borg_Maze.cpp
*/
#include <vector>
#include <utility>
#include <queue>
#include <set>
#include <limits>
#include <cstdio>
#include <cstring>
using namespace std;
const int x_max = 50, y_max = 50;
char maze[y_max][x_max + 1];
struct edge {
int v_;
int w_;
edge(int v, int w) : v_(v), w_(w) {}
};
void bfs(int x, int y, int u, const pair<int, int>& p, vector<int>& sa_distances)
{
const int nr_dirs = 4;
const pair<int, int> dirs[nr_dirs] =
{make_pair(1, 0), make_pair(0, 1), make_pair(-1, 0), make_pair(0, -1)};
vector< vector<int> > distances(y, vector<int>(x, -1));
queue< pair<int, int> > q;
distances[p.first][p.second] = 0;
sa_distances[u] = 0;
q.push(p);
while (!q.empty()) {
pair<int, int> pu = q.front(); q.pop();
for (int i = 0; i < nr_dirs; i++) {
int j = pu.first + dirs[i].first, k = pu.second + dirs[i].second;
if (maze[j][k] != '#' && distances[j][k] == -1) {
distances[j][k] = distances[pu.first][pu.second] + 1;
if (maze[j][k] != ' ')
sa_distances[-maze[j][k]] = distances[j][k];
q.push(make_pair(j, k));
}
}
}
}
struct distance_comparator {
const vector<int>& distances_;
distance_comparator(const vector<int>& distances) : distances_(distances) {}
bool operator() (int i, int j) const
{
return (distances_[i] != distances_[j]) ? distances_[i] < distances_[j] : i < j;
}
};
int mst_prim(int n, const vector< vector<edge> >& edges)
{
vector<bool> visited(n, false);
vector<int> distances(n, numeric_limits<int>::max());
distances[0] = 0;
int mst_distance = 0;
set<int, distance_comparator> pq(distances); // priority queue
pq.insert(0);
while (!pq.empty()) {
int u = *pq.begin();
pq.erase(pq.begin());
visited[u] = true;
mst_distance += distances[u];
const vector<edge>& es = edges[u];
for (size_t i = 0, j = es.size(); i < j; i++) {
int v = es[i].v_, w = es[i].w_;
if (!visited[v] && w < distances[v]) {
pq.erase(v); // remove v if it has already been in the queue
distances[v] = w;
pq.insert(v);
}
}
}
return mst_distance;
}
int main()
{
int N;
scanf("%d", &N);
while (N--) {
int x, y;
scanf("%d %d", &x, &y);
getchar(); // skip '\n'
int s = 0, n = 0; // total number of the start and the aliens
vector< pair<int, int> > points; // positions of the start and the aliens
for (int i = 0; i < y; i++) {
gets(maze[i]);
for (int j = 0; j < x; j++)
if (maze[i][j] == 'S') {
points.insert(points.begin(), make_pair(i, j));
s++;
maze[i][j] = 0;
}
else if (maze[i][j] == 'A') {
points.push_back(make_pair(i, j));
n++;
maze[i][j] = -n;
}
}
if (!s || !n) {
puts("0"); continue;
}
n++; // n += s
vector< vector<edge> > edges(n);
// calculate the distances between the start and the aliens
for (int i = 0; i < n; i++) {
vector<int> distances(n, -1);
bfs(x, y, i, points[i], distances);
vector<edge>& es = edges[i];
for (int j = 0; j < n; j++)
if (i != j && distances[j] != -1)
es.push_back(edge(j, distances[j]));
#ifdef DEBUG
printf("%d: [%d %d] ", i, points[i].first, points[i].second);
for (size_t j = 0; j < es.size(); j++)
printf("%d: %d%c", es[j].v_, es[j].w_, ((j < es.size() - 1) ? ' ' : '\n'));
#endif
}
// apply Prim's minimum spanning tree algorithm
printf("%d\n", mst_prim(n, edges));
}
return 0;
}
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